Geek Corner The One With Vomit

Geek Corner The One With Vomit







This week in the Geek Corner ...
Gareth vomits hard before recording
We talk Captain America Civil War, Doctor Who and Independence Day.
So grabba sick bag and listen to this weeks Geek Corner.

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Fallout 4 Automatron Review (Spoiler Warning)






I love Fallout and Fallout 4 and here are my thoughts on Fallout's Automatron DLC

Fallout 3 Robobrain footage from:
Super BowserJr.
https://www.youtube.com/channel/UCMmXTttkHBCKDKzxDN1EhfQ

Original Video
https://www.youtube.com/watch?v=o849fem8MI0&feature=youtu.be

Fallout 3 Derek Footage:
JV2017gameplay
https://www.youtube.com/channel/UC3WoPalcYf7d_x4DC2BXAfw

Original Video
https://www.youtube.com/watch?v=O3Xjkm3FHak&feature=youtu.be

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Fallout 4 Automatron DLC Review

07:00:00 Unknown 0 Comments



If you've been following us on twitter you may have noticed the large volumes of Fallout tweets that I've been putting out in the run up to Fallout 4's Automatron DLC. Which I have to say I was massively excited for.


The DLC starts with you receiving a distress signal from a trading caravan which is under attack by a swarm of unfamiliar robots. You quickly dispatch these robots to find the only survivor is a robot named ADA. she explains that they've been attacked three times by robots who all report to work for the Mechanist. You form an alliance with ADA and set off into the commonwealth to track down and stop this Mechanist.
Now the game reintroduces a robot that was mysteriously absent from the main Fallout 4 game. The Robobrain. If you played the third game these adversaries were all over the capital wastelands. But their absence is key to this story.
Back to the story, ADA tells you that you need to gather components, beacons etc to allow you to find the Mechanists base of operations. There are groups of robots being controlled by Robobrains. Now if you know anything about how and why the Fallout universe is like it is you'll know that they never invented the transistor, microchip etc.
This means they would have to look for more innovative ways to get processing power. Enter the Robobrain! A human brain suspended in a bio-gel acting as a CPU.
After defeating your first Robobrain you get the Robot workstation, time to build some bad ass robots. You get to mix up machines from Protectron to Mr. Gutsy's. When constructing the robots are broken up into heads, torsos, arms and legs. Then there are weapon slots armour upgrades and special addons. Let your imagination run wild with possibilities only to have them dashed by the lack of resources you've gathered and spent on your ungrateful settlements.
Into the fray and off to Fort Hagen's Satellite array to track down the last Robobrain so you can gain entry to the Mechanists lair.
After meeting the new Rust Devils and fighting your way through the Robot hordes now infesting the array, you finally get to Jezebel an honest and rather rude Robobrain imprisoned by the Rust Devils. Who then bargains for a new body and will grant you access into the Mechanist's lair.
The Mechanist's lair is huge, and maybe one of the biggest levels I have ever played in a Fallout game. It's got research level's, holding cells, offices, recycling, and assembly with a whole host of robotic foes to fight.
As you make your way through the level you begin to uncover the secrets behind the Robobrains. The brains used aren't from cloned tissues but harvested from a variety of mentally questionable donors and possibly feral ghouls?
Then you reach the final showdown with the Mechanist. Remember to wear your Silver Shroud costume, which I sadly forgot. So I was never exposed to the comic book showdown. After blasting and committing a metric tonne of robots to scrap metal. You then confront the Mechanist and.. I've never seen this person before. I was hoping it would have been one of the inhabitants of Canterbury Commons.
That's pretty much the extent of the DLC. Now there are packs of robots roaming the commonwealth, along with Rust Devils and you now get to build your own robots
Like fluffy




I love Fallout so I have a bias towards it, and really enjoyed the DLC. It added more to the game and was a good overall experience. It did feel short for Fallout but comparing this to other pieces of DLC it's not short.
I recommend this for anyone who has played through Fallout 3, 4 or new Vegas twice.

I give this a full 5 out of 5


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